The 12 Principles of Animation

The 12 Principles of Animation

The twelve principles of animation were created by Disney animators in the 1930s. They provide a foundation for creating more fluid, realistic, and expressive animations. Below, we detail each of them with examples.

1. Squash and Stretch

The most important principle of animation, giving a sense of weight and flexibility to drawn objects.

Demonstration of Squash and Stretch


2. Anticipation

Used to prepare the audience for an action, and to make the action appear more realistic.

Demonstration of Anticipation


3. Staging

Directs the audience’s attention, making it clear what is of greatest importance in a scene.

Demonstration of Staging


4. Straight Ahead and Pose to Pose

Two different approaches to the drawing process, each with its own strengths.

Demonstration of Straight Ahead and Pose to Pose


5. Follow Through and Overlapping Action

Techniques that give the impression that characters follow the laws of physics.

Demonstration of Follow Through and Overlapping Action


6. Slow In and Slow Out

Adding more frames near the beginning and end of a movement to create a realistic easing effect.

Demonstration of Slow In and Slow Out


7. Arc

Most natural action follows an arched trajectory, providing greater realism.

Demonstration of Arc


8. Secondary Action

Adding secondary actions to the main action gives a scene more life.

Demonstration of Secondary Action


9. Timing

The number of drawings or frames for a given action, which dictates the speed of the action on film.

Demonstration of Timing


10. Exaggeration

Remaining true to reality, but presenting it in a wilder, more extreme form.

Demonstration of Exaggeration


11. Solid Drawing

Taking into account forms in three-dimensional space, giving them volume and weight.

Demonstration of Solid Drawing


12. Appeal

The charisma in an animated character that makes the audience connect with them.

Demonstration of Appeal


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